Thanks for the kind words, Retrolux, and your help on one of the fixes.
MichaW, unfortunately, no this is only for Steam GTR2, as this is the base with the highest potential and I feel like it is the best investment of my time. Isn't there GTL -> GTR2 mod anyway?
To tell you the secret, Steam GTR2 is different only in .dll/.exe files, and Steam files are included in HQ Anniversy patch
Lastly, GTR2 is sooo good - wouldn't it be nice to thank publishers by re-buying?
Today,I just put out a beta with gearbox damage:
https://ibb.co/WncC8mz
Finally, we can have more accurate H-Shifted _and_ Sequential (without auto lift/throttle cutoff) gearboxes in GTR2, not just semi-auto (which isn't even correct for all FIA 2003/2004 cars, most are sequential and you need to lift to downshift IRL AFAIK). In my view, those small fixes I did make all the vast motorsport from before 1989 a bit more realistic - not only PnG and pre-89 F1 - even DTM 92 was still H-Shifted (not semi-auto). Now, we can replicate that a bit better.
By no means this stuff is perfect, but I have put months into researching how gearboxes work, and finding the balance between realism and lack of correct FFB shifters (IRL in some cases lever will physically resist leaving/entering the gear, we can't have that yet).
This is just the beginning, so please provide me with suggestions how to improve it. A lot of what I do also requires car changes - wipers, rear diff changes to simulate wheel lockups on downshift, realistic gear timings etc. Hopefully some of it will become a reality